Trick Catch / Doubling

TRICK CATCH/ DOUBLING BOOMERANGS

 

It is the archetypal fun event and it is very impressive. This discipline requires a lot of training to get good scores.

The purpose of the event is to make compulsory catches in a precise order. These catches are judged and marked on a total of 100 points or even more. Points are awarded to each catch accordin...

TRICK CATCH/ DOUBLING BOOMERANGS

 

It is the archetypal fun event and it is very impressive. This discipline requires a lot of training to get good scores.

The purpose of the event is to make compulsory catches in a precise order. These catches are judged and marked on a total of 100 points or even more. Points are awarded to each catch according to difficulty.

To sum it up, there are 15 throws in 2 rounds, that is to say 10 throws with a single boomerang and then, 5 throws with 2 boomerangs thrown simultaneously, known as "doubling".

If the thrower does not catch his/her boomerang correctly, he or she is not allowed to try again. He or she then scores zero for this catch and has to go on to the next throw. To be validated, the minimum range must be 20 metres long.

 

Now, let's see how this very technical event works :

 

First, with a single boomerang:

- Right hand (2 points)

- Both hands under the leg (3 points)

- Both hands in the back (3 points)

- Over the boomerang, known as "eagle catch" (4 points)

- Between the legs with both feet on the ground (6 points)

- Bouncing on one foot and catching with both hands (6 points)

- One hand under the leg (7 points)

- One hand in the back (7 points)

- Between both feet, known as "foot catch" (10 points)

 

Then, with 2 boomerangs (doubling):

- Both hands under the leg (3 points) and both hands in the back (3 points)

- Left hand (2 points) / between the legs with both feet on the ground (6 points)

- Right hand (2 points) / Bouncing on one foot (6 points)

- One hand under the leg (7 points) and one hand in the back (7 points)

- Over the boomerang (4 points) / Catching with both feet (10 points)

 

The doubling event is particularly technical because you must throw two boomerangs simultaneously and catch them successively in a compulsory way.

To do so, throwers mainly use very thin 3-blade boomerangs, often made of phenolic resin (bakelite) or polypropylene. The first one requires a bigger hole and the other one has to go further and higher in order to ensure a minimum of space between both boomerangs.

These boomerangs are designed by throwers themselves. They are strongly bent up and drilled, so as to go very high and then come back, hold steady and finally go down like a helicopter, or a chimney, for an easy catch.

This type of path enables the thrower to get into position, anticipate the flight and perform compulsory catches. 

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